Armory3D is a 3D game engine that integrates directly into Blender as an add-on, removing the need for external software to create video games. Projects keep Blender's standard workflow for modeling, materials and animation.
The engine was initially developed by Lubos Lenco in 2014 as an integrated solution for Blender. It uses Haxe as its main language and is based on the Kha framework for hardware abstraction. The modular architecture makes it possible to configure different components, such as physics engines and navigation systems, according to project requirements.
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