UPBGE is a video game engine based on Blender. It combines 3D creation tools with a physics and logic engine for developing interactive games and simulations. The program uses Python as its scripting language and supports multiple platforms.
UPBGE emerged as a fork of the Blender Game Engine in 2015. The project was started by developers from the Blender community to continue the development of the game engine. It is written mainly in C++ and Python. The code is maintained as an open-source project with contributions from multiple programmers. Regular updates add performance improvements and new features.
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